Looking Back
Offensive Magenta Games, July 2016
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Looking Back is a narrative-driven walking simulator loosely based on the myth of Orpheus and Eurydice. The story follows Olivia, a woman grieving over the recent death of her girlfriend, Erin; while recalling memories from the last year of their relationship, Olivia undertakes a journey into the Underworld in an attempt to rescue Erin from death.
I developed this game independently over the course of three months as part of my dissertation. It was accompanied by a survey for players to relate their experience; my goal was to learn more about how games affect players' empathy. I conceived of the story wrote all of the dialogue, as well as providing all of the 3D modelling, texturing, programming, lighting, and effects. Press: Interview with Indie Obscura Available here |